Changes for page About
Last modified by Zenna Elfen on 2026/01/06 12:25
From version 28.1
edited by Zenna Elfen
on 2026/01/05 21:53
on 2026/01/05 21:53
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To version 31.1
edited by Zenna Elfen
on 2026/01/06 12:23
on 2026/01/06 12:23
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... ... @@ -11,24 +11,30 @@ 11 11 12 12 13 13 14 + 15 + 16 + 17 + 18 + 19 + 14 14 (% class="col-xs-12 col-sm-7" %) 15 15 ((( 16 -== Core principles of Peer- 4-Peer Networks ==22 +== Core principles of Peer-for-Peer Networks == 17 17 18 18 19 -=== Mutual-Aid === 25 +=== 1. Mutual-Aid === 20 20 21 21 Mutual-aid networks mean that they aim to be collaborative, through open-source licensing models, avoiding lock-ins such as walled gardens and enable interoperability between networks, communities and protocols. 22 22 23 -=== Peer-2-Peer === 29 +=== 2. Peer-2-Peer === 24 24 25 25 Peer-to-peer networks let computers talk directly to each other instead of going through a central boss server. Every participant both gives and receives information. This makes the system more flexible, harder to break, and easier to grow. 26 26 27 -=== Local-First === 33 +=== 3. Local-First === 28 28 29 29 Local-first communication networks keep your data on your own device or nearby computers first, instead of sending everything to a big central server. The system still works even when the internet is slow or completely gone. Sharing with others happens later, when a connection is available. 30 30 31 -=== Routing Agnostic === 37 +=== 4. Routing Agnostic === 32 32 33 33 Routing-agnostic networks don’t care //how// or //when// messages travel, only that they eventually get there. Information can wait, take different paths, or hop between devices until a connection appears. This means the network keeps working even during outages or bad connections. 34 34 ))) ... ... @@ -38,6 +38,10 @@ 38 38 39 39 40 40 {{box}} 47 +=== Content === 48 + 49 +=== === 50 + 41 41 {{toc/}} 42 42 {{/box}} 43 43 )))