Changes for page About

Last modified by Zenna Elfen on 2026/01/06 12:25

From version 30.1
edited by Zenna Elfen
on 2026/01/06 12:19
Change comment: There is no comment for this version
To version 32.1
edited by Zenna Elfen
on 2026/01/06 12:25
Change comment: There is no comment for this version

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18 18  (% class="col-xs-12 col-sm-7" %)
19 19  (((
20 20  == Core principles of Peer-for-Peer Networks ==
21 21  
22 22  
23 -=== Mutual-Aid ===
27 +=== 1. Mutual-Aid ===
24 24  
25 25  Mutual-aid networks mean that they aim to be collaborative, through open-source licensing models, avoiding lock-ins such as walled gardens and enable interoperability between networks, communities and protocols.
26 26  
27 -=== Peer-2-Peer ===
31 +=== 2. Peer-2-Peer ===
28 28  
29 29  Peer-to-peer networks let computers talk directly to each other instead of going through a central boss server. Every participant both gives and receives information. This makes the system more flexible, harder to break, and easier to grow.
30 30  
31 -=== Local-First ===
35 +=== 3. Local-First ===
32 32  
33 33  Local-first communication networks keep your data on your own device or nearby computers first, instead of sending everything to a big central server. The system still works even when the internet is slow or completely gone. Sharing with others happens later, when a connection is available.
34 34  
35 -=== Routing Agnostic ===
39 +=== 4. Routing Agnostic ===
36 36  
37 -Routing-agnostic networks don’t care //how// or //when// messages travel, only that they eventually get there. Information can wait, take different paths, or hop between devices until a connection appears. This means the network keeps working even during outages or bad connections.
41 +Routing-agnostic networks don’t care //how// or //when// messages travel, only that they eventually get there. Information can wait, take different paths, or hop between devices until a connection appears. This means the network keeps working even during outages or bad connections
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38 38  )))
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42 42  
43 43  
44 44  {{box}}
45 -=== Content ===
51 +==== Content ====
46 46  
47 -=== ===
48 48  
49 -{{toc/}}
54 +{{toc depth="3"/}}
50 50  {{/box}}
51 51  )))
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54 54  (% class="col-xs-12 col-sm-12" %)
55 55  (((
61 +----
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63 +
56 56  = Internet.. but without internet =
57 57  
58 58  P4P networks emerged around 2010, merging qualities of distributed ledgers (such as blockchain) with version control (such as git) and torrent-like data sharing. The term P4P however is more recent yet can trace it's roots back to a scuttlebutt post in 2020.