Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 10.1
edited by Zenna Elfen
on 2025/11/23 22:49
on 2025/11/23 22:49
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To version 34.1
edited by Zenna Elfen
on 2026/01/05 19:50
on 2026/01/05 19:50
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... ... @@ -1,11 +1,203 @@ 1 -(% class="bo x" %)1 +(% class="jumbotron" %) 2 2 ((( 3 -This page contains an overview of all P4P Networks in this wiki. You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 3 +(% class="container" %) 4 +((( 5 += Peer-for-Peer Networks = 6 + 7 +P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures. 4 4 ))) 9 +))) 5 5 6 6 7 7 8 8 9 9 15 +== Building Blocks of P4P Networks == 10 10 17 + 18 +(% class="col-xs-12 col-sm-5" %) 19 +((( 20 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 21 +))) 22 + 23 + 24 + 25 + 26 + 27 + 28 +(% class="col-xs-12 col-sm-5" %) 29 +((( 30 +{{box title="==== Contents ==== 31 + 32 +====== ======"}} 33 +{{toc depth="5"/}} 34 +{{/box}} 35 +))) 36 + 37 + 38 + 39 + 40 + 41 +(% class="row" %) 42 +((( 43 +(% class="col-xs-12 col-sm-8" %) 44 +((( 45 +==== **1. Data Synchronization** ==== 46 + 47 +> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 48 + 49 +* //How do peers detect differences and synchronize state?// 50 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 51 + 52 + 53 + 54 +==== **2. Collaborative Data Structures & Conflict Resolution** ==== 55 + 56 +> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 57 + 58 +* //How do peers collaboratively change shared data and merge conflicts?// 59 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 60 + 61 + 62 + 63 +==== **3. Data Storage & Replication** ==== 64 + 65 +> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 66 + 67 +* //How is data persisted locally and replicated between peers?// 68 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 69 + 70 + 71 + 72 +==== **4. Peer & Content Discovery** ==== 73 + 74 +> Discovery occurs in two phases: 75 +> 1. **Peer Discovery** → finding _any_ nodes 76 +> 2. **Topic Discovery** → finding _relevant_ nodes or resources 77 +> These mechanisms enable decentralized bootstrapping and interest-based overlays. 78 + 79 +* //How do peers find each other, and how do they discover content in the network?// 80 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 81 + 82 + 83 + 84 +==== **5. Identity & Trust** ==== 85 + 86 +> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 87 + 88 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 89 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 90 + 91 + 92 + 93 +==== **6. Transport Layer** ==== 94 + 95 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 96 + 97 +* //How do peers establish end-to-end byte streams and reliable delivery?// 98 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 99 + 100 + 101 + 102 +==== **7. Underlying Transport (Physical/Link Layer)** ==== 103 + 104 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 105 + 106 +* //How does data move across the medium?// 107 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 108 + 109 + 110 + 111 +==== **8. Session & Connection Management** ==== 112 + 113 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 114 + 115 +* //How are connections initiated, authenticated, resumed, and kept alive?// 116 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 117 + 118 + 119 + 120 +==== **9. Content Addressing** ==== 121 + 122 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 123 + 124 +* //How is data addressed and verified by content, not location?// 125 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 126 + 127 + 128 + 129 +==== **10. P2P Connectivity** ==== 130 + 131 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 132 + 133 +* //How can two peers connect directly across networks, firewalls, and NATs?// 134 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 135 + 136 + 137 + 138 +==== **11. Session & Connection Management** ==== 139 + 140 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 141 + 142 +* //How are connections initiated, authenticated, resumed, and kept alive?// 143 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 144 + 145 + 146 + 147 +==== **12. Message Format & Serialization** ==== 148 + 149 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 150 + 151 +* //How is data encoded, structured, and made interoperable between peers?// 152 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 153 + 154 + 155 + 156 +==== **13. File / Blob Synchronization** ==== 157 + 158 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 159 + 160 +//How are large objects transferred and deduplicated efficiently across peers?// 161 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 162 + 163 + 164 +==== **14. Local Storage & Processing Primitives** ==== 165 + 166 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 167 + 168 +* //How do nodes persist, index, and process data locally—without external servers?// 169 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 170 + 171 + 172 + 173 +==== **15. Crash Resilience & Abortability** ==== 174 + 175 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 176 + 177 +* //How do nodes recover and maintain correctness under failure?// 178 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 179 + 180 + 181 + 182 + 183 +== Distributed Network Types == 184 + 185 + 186 +[[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 187 + 188 + 189 + 190 +))) 191 + 192 + 193 + 194 + 195 + 196 +((( 197 +== Overview of P4P Networks == 198 + 11 11 {{include reference="Projects.WebHome"/}} 200 +))) 201 + 202 + 203 +)))
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