Changes for page Networks

Last modified by Zenna Elfen on 2026/01/05 21:51

From version 11.1
edited by Zenna Elfen
on 2025/11/23 23:06
Change comment: There is no comment for this version
To version 34.1
edited by Zenna Elfen
on 2026/01/05 19:50
Change comment: There is no comment for this version

Summary

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3 -This page contains an overview of all P4P Networks in this wiki and their building blocks.
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5 += Peer-for-Peer Networks =
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5 -You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]].
7 +P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures.
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14 +
11 11  == Building Blocks of P4P Networks ==
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16 -If you would like to look at the terminology you can read more about definitions here.
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20 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
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20 -To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks.
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30 +{{box title="==== Contents ====
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32 +====== ======"}}
33 +{{toc depth="5"/}}
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45 +==== **1. Data Synchronization** ====
46 +
47 +> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics.
48 +
49 +* //How do peers detect differences and synchronize state?//
50 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol
51 +
52 +
53 +
54 +==== **2. Collaborative Data Structures & Conflict Resolution** ====
55 +
56 +> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it.
57 +
58 +* //How do peers collaboratively change shared data and merge conflicts?//
59 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext
60 +
61 +
62 +
63 +==== **3. Data Storage & Replication** ====
64 +
65 +> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic.
66 +
67 +* //How is data persisted locally and replicated between peers?//
68 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage
69 +
70 +
71 +
72 +==== **4. Peer & Content Discovery** ====
73 +
74 +> Discovery occurs in two phases:
75 +> 1. **Peer Discovery** → finding _any_ nodes
76 +> 2. **Topic Discovery** → finding _relevant_ nodes or resources
77 +> These mechanisms enable decentralized bootstrapping and interest-based overlays.
78 +
79 +* //How do peers find each other, and how do they discover content in the network?//
80 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols
81 +
82 +
83 +
84 +==== **5. Identity & Trust** ====
85 +
86 +> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays.
87 +
88 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?//
89 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
90 +
91 +
92 +
93 +==== **6. Transport Layer** ====
94 +
95 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions.
96 +
97 +* //How do peers establish end-to-end byte streams and reliable delivery?//
98 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack
99 +
100 +
101 +
102 +==== **7. Underlying Transport (Physical/Link Layer)** ====
103 +
104 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections.
105 +
106 +* //How does data move across the medium?//
107 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS
108 +
109 +
110 +
111 +==== **8. Session & Connection Management** ====
112 +
113 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks.
114 +
115 +* //How are connections initiated, authenticated, resumed, and kept alive?//
116 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
117 +
118 +
119 +
120 +==== **9. Content Addressing** ====
121 +
122 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems.
123 +
124 +* //How is data addressed and verified by content, not location?//
125 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN)
126 +
127 +
128 +
129 +==== **10. P2P Connectivity** ====
130 +
131 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 
132 +
133 +* //How can two peers connect directly across networks, firewalls, and NATs?//
134 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP
135 +
136 +
137 +
138 +==== **11. Session & Connection Management** ====
139 +
140 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation.
141 +
142 +* //How are connections initiated, authenticated, resumed, and kept alive?//
143 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
144 +
145 +
146 +
147 +==== **12. Message Format & Serialization** ====
148 +
149 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data.
150 +
151 +* //How is data encoded, structured, and made interoperable between peers?//
152 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers
153 +
154 +
155 +
156 +==== **13. File / Blob Synchronization** ====
157 +
158 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases.
159 +
160 +//How are large objects transferred and deduplicated efficiently across peers?//
161 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers
162 +
163 +
164 +==== **14. Local Storage & Processing Primitives** ====
165 +
166 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay.
167 +
168 +* //How do nodes persist, index, and process data locally—without external servers?//
169 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries
170 +
171 +
172 +
173 +==== **15. Crash Resilience & Abortability** ====
174 +
175 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation.
176 +
177 +* //How do nodes recover and maintain correctness under failure?//
178 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences
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29 29  == Distributed Network Types ==
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32 32  [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]]
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36 -== Overview of P4P Networks ==
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197 +== Overview of P4P Networks ==
198 +
38 38  {{include reference="Projects.WebHome"/}}
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