Changes for page Networks

Last modified by Zenna Elfen on 2026/01/05 21:51

From version 14.1
edited by Zenna Elfen
on 2025/11/24 11:48
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To version 26.1
edited by Zenna Elfen
on 2026/01/05 19:44
Change comment: There is no comment for this version

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5 += Peer-for-Peer Networks =
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7 +P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures.
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3 3  This page contains an overview of all P4P Networks in this wiki and their building blocks.
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22 +{{box title="==== Contents ====
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24 +====== ======"}}
25 +{{toc depth="3"/}}
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11 11  
12 12  
13 -
14 -
15 -
16 -
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17 17  == Building Blocks of P4P Networks ==
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19 19  
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22 -Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
36 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
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24 24  
25 -To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks.
26 26  
40 +==== **1. Data Synchronization** ====
27 27  
28 -==== **Data Synchronization** ====
29 -
30 30  > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics.
31 31  
32 -- _How do peers detect differences and synchronize state?_
33 -- Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol
44 +* //How do peers detect differences and synchronize state?//
45 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol
34 34  
35 -*Relevant links or documentation:*
36 36  
37 37  
38 -==== **Collaborative Data Structures & Conflict Resolution** ====
49 +==== **2. Collaborative Data Structures & Conflict Resolution** ====
39 39  
40 40  > This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it.
41 41  
42 -- _How do peers collaboratively change shared data and merge conflicts?_
43 -- Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext
53 +* //How do peers collaboratively change shared data and merge conflicts?//
54 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext
44 44  
45 -*Relevant links or documentation:*
46 46  
47 47  
48 -==== **Data Storage & Replication** ====
58 +==== **3. Data Storage & Replication** ====
49 49  
50 50  > This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic.
51 51  
52 -- _How is data persisted locally and replicated between peers?_
53 -- Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage
62 +* //How is data persisted locally and replicated between peers?//
63 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage
54 54  
55 -*Relevant links or documentation:*
56 56  
57 -==== **Peer & Content Discovery** ====
58 58  
67 +==== **4. Peer & Content Discovery** ====
68 +
59 59  > Discovery occurs in two phases:
60 60  > 1. **Peer Discovery** → finding _any_ nodes
61 61  > 2. **Topic Discovery** → finding _relevant_ nodes or resources
62 62  > These mechanisms enable decentralized bootstrapping and interest-based overlays.
63 63  
74 +* //How do peers find each other, and how do they discover content in the network?//
75 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols
64 64  
65 -- _How do peers find each other, and how do they discover content in the network?_
66 -- Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols
67 67  
68 -*Relevant links or documentation:*
69 69  
70 -# **Identity & Trust**
79 +==== **5. Identity & Trust** ====
71 71  
72 72  > Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays.
73 73  
74 -- _How peers identify themselves, authenticate, and establish trustworthy relationships?_
75 -- Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
83 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?//
84 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
76 76  
77 77  
78 78  
88 +==== **6. Transport Layer** ====
79 79  
90 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions.
80 80  
92 +* //How do peers establish end-to-end byte streams and reliable delivery?//
93 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack
81 81  
95 +
96 +
97 +==== **7. Underlying Transport (Physical/Link Layer)** ====
98 +
99 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections.
100 +
101 +* //How does data move across the medium?//
102 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS
103 +
104 +
105 +
106 +==== **8. Session & Connection Management** ====
107 +
108 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks.
109 +
110 +* //How are connections initiated, authenticated, resumed, and kept alive?//
111 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
112 +
113 +
114 +
115 +==== **9. Content Addressing** ====
116 +
117 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems.
118 +
119 +* //How is data addressed and verified by content, not location?//
120 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN)
121 +
122 +
123 +
124 +==== **10. P2P Connectivity** ====
125 +
126 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 
127 +
128 +* //How can two peers connect directly across networks, firewalls, and NATs?//
129 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP
130 +
131 +
132 +
133 +==== **11. Session & Connection Management** ====
134 +
135 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation.
136 +
137 +* //How are connections initiated, authenticated, resumed, and kept alive?//
138 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
139 +
140 +
141 +
142 +==== **12. Message Format & Serialization** ====
143 +
144 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data.
145 +
146 +* //How is data encoded, structured, and made interoperable between peers?//
147 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers
148 +
149 +
150 +
151 +==== **13. File / Blob Synchronization** ====
152 +
153 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases.
154 +
155 +//How are large objects transferred and deduplicated efficiently across peers?//
156 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers
157 +
158 +
159 +==== **14. Local Storage & Processing Primitives** ====
160 +
161 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay.
162 +
163 +* //How do nodes persist, index, and process data locally—without external servers?//
164 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries
165 +
166 +
167 +
168 +==== **15. Crash Resilience & Abortability** ====
169 +
170 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation.
171 +
172 +* //How do nodes recover and maintain correctness under failure?//
173 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences
174 +
175 +
176 +
177 +
82 82  == Distributed Network Types ==
83 83  
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85 85  [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]]
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89 89  == Overview of P4P Networks ==
90 90  
91 91  {{include reference="Projects.WebHome"/}}
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