Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 24.1
edited by Zenna Elfen
on 2026/01/05 19:43
on 2026/01/05 19:43
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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There is no comment for this version
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... ... @@ -1,13 +11,3 @@ 1 -(% class="jumbotron" %) 2 -((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 6 - 7 -P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures. 8 -))) 9 -))) 10 - 11 11 (% class="box" %) 12 12 ((( 13 13 This page contains an overview of all P4P Networks in this wiki and their building blocks. ... ... @@ -16,10 +16,16 @@ 16 16 ))) 17 17 18 18 19 -((( 20 -{{toc/}} 21 21 22 22 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 23 23 == Building Blocks of P4P Networks == 24 24 25 25 ... ... @@ -76,92 +76,77 @@ 76 76 * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 77 77 78 78 79 - 80 80 ==== **6. Transport Layer** ==== 81 81 82 82 > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 83 83 84 -* //How do peers establish end-to-end byte streams and reliable delivery?//79 +* How do peers establish end-to-end byte streams and reliable delivery? 85 85 * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 86 86 87 87 88 - 89 89 ==== **7. Underlying Transport (Physical/Link Layer)** ==== 90 90 91 91 > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 92 92 93 -* //How does data move across the medium?//87 +* How does data move across the medium? 94 94 * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 95 95 96 - 97 - 98 98 ==== **8. Session & Connection Management** ==== 99 99 100 100 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 101 101 102 -* //How are connections initiated, authenticated, resumed, and kept alive?//94 +* How are connections initiated, authenticated, resumed, and kept alive? 103 103 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 104 104 105 105 106 - 107 107 ==== **9. Content Addressing** ==== 108 108 109 109 > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 110 110 111 -* //How is data addressed and verified by content, not location?//102 +* How is data addressed and verified by content, not location? 112 112 * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 113 113 114 - 115 - 116 116 ==== **10. P2P Connectivity** ==== 117 117 118 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 119 119 120 -* //How can two peers connect directly across networks, firewalls, and NATs?//109 +* How can two peers connect directly across networks, firewalls, and NATs? 121 121 * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 122 122 123 - 124 - 125 125 ==== **11. Session & Connection Management** ==== 126 126 127 127 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 128 128 129 -* //How are connections initiated, authenticated, resumed, and kept alive?//116 +* How are connections initiated, authenticated, resumed, and kept alive? 130 130 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 131 131 132 - 133 - 134 134 ==== **12. Message Format & Serialization** ==== 135 135 136 136 > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 137 137 138 -* //How is data encoded, structured, and made interoperable between peers?//123 +* How is data encoded, structured, and made interoperable between peers? 139 139 * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 140 140 141 - 142 - 143 143 ==== **13. File / Blob Synchronization** ==== 144 144 145 145 > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 146 146 147 - //How are large objects transferred and deduplicated efficiently across peers?//130 +How are large objects transferred and deduplicated efficiently across peers? 148 148 Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 149 149 150 - 151 151 ==== **14. Local Storage & Processing Primitives** ==== 152 152 153 153 > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 154 154 155 -* //How do nodes persist, index, and process data locally—without external servers?//137 +* How do nodes persist, index, and process data locally—without external servers? 156 156 * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 157 157 158 158 159 - 160 160 ==== **15. Crash Resilience & Abortability** ==== 161 161 162 162 > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 163 163 164 -* //How do nodes recover and maintain correctness under failure?//145 +* How do nodes recover and maintain correctness under failure? 165 165 * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 166 166 167 167 ... ... @@ -173,23 +173,7 @@ 173 173 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 174 174 175 175 176 -))) 177 177 178 - 179 -(% class="col-xs-12 col-sm-4" %) 180 -((( 181 -{{box title="==== Contents ==== 182 - 183 -====== ======"}} 184 -{{toc depth="3"/}} 185 -{{/box}} 186 - 187 -))) 188 - 189 - 190 -((( 191 191 == Overview of P4P Networks == 192 -{{include reference="Projects.WebHome"/}} 193 -))) 194 194 195 - 160 +{{include reference="Projects.WebHome"/}}