Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 29.1
edited by Zenna Elfen
on 2026/01/05 19:46
on 2026/01/05 19:46
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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... ... @@ -1,12 +1,9 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 11 12 12 ... ... @@ -13,29 +13,12 @@ 13 13 14 14 15 15 16 -(% class="col-xs-12 col-sm-14" %) 17 -((( 18 -{{box title="==== Contents ==== 19 19 20 -====== ======"}} 21 -{{toc depth="5"/}} 22 -{{/box}} 23 -))) 24 24 25 25 26 -(% class="box" %) 27 -((( 28 -This page contains an overview of all P4P Networks in this wiki and their building blocks. 29 29 30 -You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 31 -))) 32 32 33 33 34 - 35 - 36 - 37 - 38 -((( 39 39 == Building Blocks of P4P Networks == 40 40 41 41 ... ... @@ -92,92 +92,77 @@ 92 92 * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 93 93 94 94 95 - 96 96 ==== **6. Transport Layer** ==== 97 97 98 98 > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 99 99 100 -* //How do peers establish end-to-end byte streams and reliable delivery?//79 +* How do peers establish end-to-end byte streams and reliable delivery? 101 101 * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 102 102 103 103 104 - 105 105 ==== **7. Underlying Transport (Physical/Link Layer)** ==== 106 106 107 107 > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 108 108 109 -* //How does data move across the medium?//87 +* How does data move across the medium? 110 110 * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 111 111 112 - 113 - 114 114 ==== **8. Session & Connection Management** ==== 115 115 116 116 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 117 117 118 -* //How are connections initiated, authenticated, resumed, and kept alive?//94 +* How are connections initiated, authenticated, resumed, and kept alive? 119 119 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 120 120 121 121 122 - 123 123 ==== **9. Content Addressing** ==== 124 124 125 125 > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 126 126 127 -* //How is data addressed and verified by content, not location?//102 +* How is data addressed and verified by content, not location? 128 128 * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 129 129 130 - 131 - 132 132 ==== **10. P2P Connectivity** ==== 133 133 134 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 135 135 136 -* //How can two peers connect directly across networks, firewalls, and NATs?//109 +* How can two peers connect directly across networks, firewalls, and NATs? 137 137 * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 138 138 139 - 140 - 141 141 ==== **11. Session & Connection Management** ==== 142 142 143 143 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 144 144 145 -* //How are connections initiated, authenticated, resumed, and kept alive?//116 +* How are connections initiated, authenticated, resumed, and kept alive? 146 146 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 147 147 148 - 149 - 150 150 ==== **12. Message Format & Serialization** ==== 151 151 152 152 > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 153 153 154 -* //How is data encoded, structured, and made interoperable between peers?//123 +* How is data encoded, structured, and made interoperable between peers? 155 155 * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 156 156 157 - 158 - 159 159 ==== **13. File / Blob Synchronization** ==== 160 160 161 161 > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 162 162 163 - //How are large objects transferred and deduplicated efficiently across peers?//130 +How are large objects transferred and deduplicated efficiently across peers? 164 164 Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 165 165 166 - 167 167 ==== **14. Local Storage & Processing Primitives** ==== 168 168 169 169 > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 170 170 171 -* //How do nodes persist, index, and process data locally—without external servers?//137 +* How do nodes persist, index, and process data locally—without external servers? 172 172 * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 173 173 174 174 175 - 176 176 ==== **15. Crash Resilience & Abortability** ==== 177 177 178 178 > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 179 179 180 -* //How do nodes recover and maintain correctness under failure?//145 +* How do nodes recover and maintain correctness under failure? 181 181 * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 182 182 183 183 ... ... @@ -189,14 +189,7 @@ 189 189 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 190 190 191 191 192 - 193 -))) 194 194 195 - 196 -((( 197 197 == Overview of P4P Networks == 198 198 199 199 {{include reference="Projects.WebHome"/}} 200 -))) 201 - 202 -