Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
To version 26.1
edited by Zenna Elfen
on 2026/01/05 19:44
on 2026/01/05 19:44
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... ... @@ -1,11 +1,194 @@ 1 +(% class="jumbotron" %) 2 +((( 3 +(% class="container" %) 4 +((( 5 += Peer-for-Peer Networks = 6 + 7 +P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures. 8 +))) 9 +))) 10 + 1 1 (% class="box" %) 2 2 ((( 3 -This page contains an overview of all P4P Projects in this wiki. You can also [[add a P4P Project>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 13 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 14 + 15 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 4 4 ))) 5 5 6 6 7 7 20 +(% class="col-xs-12 col-sm-4" %) 21 +((( 22 +{{box title="==== Contents ==== 8 8 24 +====== ======"}} 25 +{{toc depth="3"/}} 26 +{{/box}} 27 +))) 9 9 10 10 30 +((( 31 +== Building Blocks of P4P Networks == 32 + 33 + 34 +(% class="box" %) 35 +((( 36 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 37 +))) 38 + 39 + 40 +==== **1. Data Synchronization** ==== 41 + 42 +> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 43 + 44 +* //How do peers detect differences and synchronize state?// 45 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 46 + 47 + 48 + 49 +==== **2. Collaborative Data Structures & Conflict Resolution** ==== 50 + 51 +> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 52 + 53 +* //How do peers collaboratively change shared data and merge conflicts?// 54 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 55 + 56 + 57 + 58 +==== **3. Data Storage & Replication** ==== 59 + 60 +> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 61 + 62 +* //How is data persisted locally and replicated between peers?// 63 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 64 + 65 + 66 + 67 +==== **4. Peer & Content Discovery** ==== 68 + 69 +> Discovery occurs in two phases: 70 +> 1. **Peer Discovery** → finding _any_ nodes 71 +> 2. **Topic Discovery** → finding _relevant_ nodes or resources 72 +> These mechanisms enable decentralized bootstrapping and interest-based overlays. 73 + 74 +* //How do peers find each other, and how do they discover content in the network?// 75 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 76 + 77 + 78 + 79 +==== **5. Identity & Trust** ==== 80 + 81 +> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 82 + 83 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 84 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 85 + 86 + 87 + 88 +==== **6. Transport Layer** ==== 89 + 90 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 91 + 92 +* //How do peers establish end-to-end byte streams and reliable delivery?// 93 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 94 + 95 + 96 + 97 +==== **7. Underlying Transport (Physical/Link Layer)** ==== 98 + 99 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 100 + 101 +* //How does data move across the medium?// 102 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 103 + 104 + 105 + 106 +==== **8. Session & Connection Management** ==== 107 + 108 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 109 + 110 +* //How are connections initiated, authenticated, resumed, and kept alive?// 111 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 112 + 113 + 114 + 115 +==== **9. Content Addressing** ==== 116 + 117 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 118 + 119 +* //How is data addressed and verified by content, not location?// 120 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 121 + 122 + 123 + 124 +==== **10. P2P Connectivity** ==== 125 + 126 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 127 + 128 +* //How can two peers connect directly across networks, firewalls, and NATs?// 129 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 130 + 131 + 132 + 133 +==== **11. Session & Connection Management** ==== 134 + 135 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 136 + 137 +* //How are connections initiated, authenticated, resumed, and kept alive?// 138 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 139 + 140 + 141 + 142 +==== **12. Message Format & Serialization** ==== 143 + 144 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 145 + 146 +* //How is data encoded, structured, and made interoperable between peers?// 147 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 148 + 149 + 150 + 151 +==== **13. File / Blob Synchronization** ==== 152 + 153 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 154 + 155 +//How are large objects transferred and deduplicated efficiently across peers?// 156 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 157 + 158 + 159 +==== **14. Local Storage & Processing Primitives** ==== 160 + 161 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 162 + 163 +* //How do nodes persist, index, and process data locally—without external servers?// 164 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 165 + 166 + 167 + 168 +==== **15. Crash Resilience & Abortability** ==== 169 + 170 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 171 + 172 +* //How do nodes recover and maintain correctness under failure?// 173 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 174 + 175 + 176 + 177 + 178 +== Distributed Network Types == 179 + 180 + 181 +[[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 182 + 183 + 184 + 185 +))) 186 + 187 + 188 +((( 189 +== Overview of P4P Networks == 190 + 11 11 {{include reference="Projects.WebHome"/}} 192 +))) 193 + 194 +
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