Changes for page Networks

Last modified by Zenna Elfen on 2026/01/05 21:51

From version 30.1
edited by Zenna Elfen
on 2026/01/05 19:46
Change comment: There is no comment for this version
To version 13.1
edited by Zenna Elfen
on 2025/11/24 11:47
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,30 +28,3 @@
1 -(% class="jumbotron" %)
2 -(((
3 -(% class="container" %)
4 -(((
5 -= Peer-for-Peer Networks =
6 -
7 -P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures.
8 -)))
9 -)))
10 -
11 -
12 -
13 -
14 -
15 -
16 -
17 -
18 -(% class="col-xs-12 col-sm-6" %)
19 -(((
20 -{{box title="==== Contents ====
21 -
22 -====== ======"}}
23 -{{toc depth="5"/}}
24 -{{/box}}
25 -)))
26 -
27 -
28 28  (% class="box" %)
29 29  (((
30 30  This page contains an overview of all P4P Networks in this wiki and their building blocks.
... ... @@ -37,154 +37,73 @@
37 37  
38 38  
39 39  
40 -(((
13 +
14 +
41 41  == Building Blocks of P4P Networks ==
42 42  
43 43  
44 44  (% class="box" %)
45 45  (((
46 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
20 +Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
47 47  )))
48 48  
23 +To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks.
49 49  
50 -==== **1. Data Synchronization** ====
51 51  
26 +##### 9. **Data Synchronization**
27 +
52 52  > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics.
53 53  
54 -* //How do peers detect differences and synchronize state?//
55 -* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol
30 +- _How do peers detect differences and synchronize state?_
31 +- Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol
56 56  
33 +*Relevant links or documentation:*
57 57  
58 58  
59 -==== **2. Collaborative Data Structures & Conflict Resolution** ====
36 +##### 10. **Collaborative Data Structures & Conflict Resolution**
60 60  
61 61  > This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it.
62 62  
63 -* //How do peers collaboratively change shared data and merge conflicts?//
64 -* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext
40 +- _How do peers collaboratively change shared data and merge conflicts?_
41 +- Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext
65 65  
43 +*Relevant links or documentation:*
66 66  
67 67  
68 -==== **3. Data Storage & Replication** ====
46 +##### 11. **Data Storage & Replication**
69 69  
70 70  > This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic.
71 71  
72 -* //How is data persisted locally and replicated between peers?//
73 -* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage
50 +- _How is data persisted locally and replicated between peers?_
51 +- Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage
74 74  
53 +*Relevant links or documentation:*
75 75  
55 +##### 12. **Peer & Content Discovery**
76 76  
77 -==== **4. Peer & Content Discovery** ====
78 -
79 79  > Discovery occurs in two phases:
80 80  > 1. **Peer Discovery** → finding _any_ nodes
81 81  > 2. **Topic Discovery** → finding _relevant_ nodes or resources
82 82  > These mechanisms enable decentralized bootstrapping and interest-based overlays.
83 83  
84 -* //How do peers find each other, and how do they discover content in the network?//
85 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols
86 86  
63 +- _How do peers find each other, and how do they discover content in the network?_
64 +- Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols
87 87  
66 +*Relevant links or documentation:*
88 88  
89 -==== **5. Identity & Trust** ====
68 +##### 13. **Identity & Trust**
90 90  
91 91  > Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays.
92 92  
93 -* //How peers identify themselves, authenticate, and establish trustworthy relationships?//
94 -* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
72 +- _How peers identify themselves, authenticate, and establish trustworthy relationships?_
73 +- Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
95 95  
96 96  
97 97  
98 -==== **6. Transport Layer** ====
99 99  
100 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions.
101 101  
102 -* //How do peers establish end-to-end byte streams and reliable delivery?//
103 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack
104 104  
105 -
106 -
107 -==== **7. Underlying Transport (Physical/Link Layer)** ====
108 -
109 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections.
110 -
111 -* //How does data move across the medium?//
112 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS
113 -
114 -
115 -
116 -==== **8. Session & Connection Management** ====
117 -
118 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks.
119 -
120 -* //How are connections initiated, authenticated, resumed, and kept alive?//
121 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
122 -
123 -
124 -
125 -==== **9. Content Addressing** ====
126 -
127 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems.
128 -
129 -* //How is data addressed and verified by content, not location?//
130 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN)
131 -
132 -
133 -
134 -==== **10. P2P Connectivity** ====
135 -
136 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 
137 -
138 -* //How can two peers connect directly across networks, firewalls, and NATs?//
139 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP
140 -
141 -
142 -
143 -==== **11. Session & Connection Management** ====
144 -
145 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation.
146 -
147 -* //How are connections initiated, authenticated, resumed, and kept alive?//
148 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
149 -
150 -
151 -
152 -==== **12. Message Format & Serialization** ====
153 -
154 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data.
155 -
156 -* //How is data encoded, structured, and made interoperable between peers?//
157 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers
158 -
159 -
160 -
161 -==== **13. File / Blob Synchronization** ====
162 -
163 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases.
164 -
165 -//How are large objects transferred and deduplicated efficiently across peers?//
166 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers
167 -
168 -
169 -==== **14. Local Storage & Processing Primitives** ====
170 -
171 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay.
172 -
173 -* //How do nodes persist, index, and process data locally—without external servers?//
174 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries
175 -
176 -
177 -
178 -==== **15. Crash Resilience & Abortability** ====
179 -
180 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation.
181 -
182 -* //How do nodes recover and maintain correctness under failure?//
183 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences
184 -
185 -
186 -
187 -
188 188  == Distributed Network Types ==
189 189  
190 190  
... ... @@ -191,14 +191,7 @@
191 191  [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]]
192 192  
193 193  
194 -
195 -)))
196 196  
197 -
198 -(((
199 199  == Overview of P4P Networks ==
200 200  
201 201  {{include reference="Projects.WebHome"/}}
202 -)))
203 -
204 -