Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 30.1
edited by Zenna Elfen
on 2026/01/05 19:46
on 2026/01/05 19:46
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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... ... @@ -1,12 +1,9 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 11 12 12 ... ... @@ -15,29 +15,10 @@ 15 15 16 16 17 17 18 -(% class="col-xs-12 col-sm-6" %) 19 -((( 20 -{{box title="==== Contents ==== 21 21 22 -====== ======"}} 23 -{{toc depth="5"/}} 24 -{{/box}} 25 -))) 26 26 27 27 28 -(% class="box" %) 29 -((( 30 -This page contains an overview of all P4P Networks in this wiki and their building blocks. 31 31 32 -You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 33 -))) 34 - 35 - 36 - 37 - 38 - 39 - 40 -((( 41 41 == Building Blocks of P4P Networks == 42 42 43 43 ... ... @@ -94,92 +94,77 @@ 94 94 * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 95 95 96 96 97 - 98 98 ==== **6. Transport Layer** ==== 99 99 100 100 > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 101 101 102 -* //How do peers establish end-to-end byte streams and reliable delivery?//79 +* How do peers establish end-to-end byte streams and reliable delivery? 103 103 * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 104 104 105 105 106 - 107 107 ==== **7. Underlying Transport (Physical/Link Layer)** ==== 108 108 109 109 > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 110 110 111 -* //How does data move across the medium?//87 +* How does data move across the medium? 112 112 * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 113 113 114 - 115 - 116 116 ==== **8. Session & Connection Management** ==== 117 117 118 118 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 119 119 120 -* //How are connections initiated, authenticated, resumed, and kept alive?//94 +* How are connections initiated, authenticated, resumed, and kept alive? 121 121 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 122 122 123 123 124 - 125 125 ==== **9. Content Addressing** ==== 126 126 127 127 > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 128 128 129 -* //How is data addressed and verified by content, not location?//102 +* How is data addressed and verified by content, not location? 130 130 * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 131 131 132 - 133 - 134 134 ==== **10. P2P Connectivity** ==== 135 135 136 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 137 137 138 -* //How can two peers connect directly across networks, firewalls, and NATs?//109 +* How can two peers connect directly across networks, firewalls, and NATs? 139 139 * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 140 140 141 - 142 - 143 143 ==== **11. Session & Connection Management** ==== 144 144 145 145 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 146 146 147 -* //How are connections initiated, authenticated, resumed, and kept alive?//116 +* How are connections initiated, authenticated, resumed, and kept alive? 148 148 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 149 149 150 - 151 - 152 152 ==== **12. Message Format & Serialization** ==== 153 153 154 154 > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 155 155 156 -* //How is data encoded, structured, and made interoperable between peers?//123 +* How is data encoded, structured, and made interoperable between peers? 157 157 * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 158 158 159 - 160 - 161 161 ==== **13. File / Blob Synchronization** ==== 162 162 163 163 > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 164 164 165 - //How are large objects transferred and deduplicated efficiently across peers?//130 +How are large objects transferred and deduplicated efficiently across peers? 166 166 Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 167 167 168 - 169 169 ==== **14. Local Storage & Processing Primitives** ==== 170 170 171 171 > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 172 172 173 -* //How do nodes persist, index, and process data locally—without external servers?//137 +* How do nodes persist, index, and process data locally—without external servers? 174 174 * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 175 175 176 176 177 - 178 178 ==== **15. Crash Resilience & Abortability** ==== 179 179 180 180 > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 181 181 182 -* //How do nodes recover and maintain correctness under failure?//145 +* How do nodes recover and maintain correctness under failure? 183 183 * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 184 184 185 185 ... ... @@ -191,14 +191,7 @@ 191 191 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 192 192 193 193 194 - 195 -))) 196 196 197 - 198 -((( 199 199 == Overview of P4P Networks == 200 200 201 201 {{include reference="Projects.WebHome"/}} 202 -))) 203 - 204 -