Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 33.1
edited by Zenna Elfen
on 2026/01/05 19:49
on 2026/01/05 19:49
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To version 9.1
edited by Zenna Elfen
on 2025/11/23 22:48
on 2025/11/23 22:48
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... ... @@ -1,21 +16,6 @@ 1 -(% class="jumbotron" %) 2 -((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 6 - 7 -P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures. 8 -))) 9 -))) 10 - 11 - 12 - 13 -== Building Blocks of P4P Networks == 14 - 15 - 16 16 (% class="box" %) 17 17 ((( 18 -T ofullyassemble a P4Pnetworkoneneedsa fewdifferent buildingblocks,belowisanoverviewof 15of thosebuilding blocks.Lost in translation?Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].3 +This page contains an overview of all P4P Networks in this wiki. You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 19 19 ))) 20 20 21 21 ... ... @@ -23,179 +23,4 @@ 23 23 24 24 25 25 26 -(% class="col-xs-12 col-sm-4" %) 27 -((( 28 -{{box title="==== Contents ==== 29 - 30 -====== ======"}} 31 -{{toc depth="5"/}} 32 -{{/box}} 33 -))) 34 - 35 - 36 - 37 - 38 - 39 -(% class="row" %) 40 -((( 41 -(% class="col-xs-12 col-sm-8" %) 42 -((( 43 - 44 -==== **1. Data Synchronization** ==== 45 - 46 -> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 47 - 48 -* //How do peers detect differences and synchronize state?// 49 -* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 50 - 51 - 52 - 53 -==== **2. Collaborative Data Structures & Conflict Resolution** ==== 54 - 55 -> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 56 - 57 -* //How do peers collaboratively change shared data and merge conflicts?// 58 -* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 59 - 60 - 61 - 62 -==== **3. Data Storage & Replication** ==== 63 - 64 -> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 65 - 66 -* //How is data persisted locally and replicated between peers?// 67 -* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 68 - 69 - 70 - 71 -==== **4. Peer & Content Discovery** ==== 72 - 73 -> Discovery occurs in two phases: 74 -> 1. **Peer Discovery** → finding _any_ nodes 75 -> 2. **Topic Discovery** → finding _relevant_ nodes or resources 76 -> These mechanisms enable decentralized bootstrapping and interest-based overlays. 77 - 78 -* //How do peers find each other, and how do they discover content in the network?// 79 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 80 - 81 - 82 - 83 -==== **5. Identity & Trust** ==== 84 - 85 -> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 86 - 87 -* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 88 -* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 89 - 90 - 91 - 92 -==== **6. Transport Layer** ==== 93 - 94 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 95 - 96 -* //How do peers establish end-to-end byte streams and reliable delivery?// 97 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 98 - 99 - 100 - 101 -==== **7. Underlying Transport (Physical/Link Layer)** ==== 102 - 103 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 104 - 105 -* //How does data move across the medium?// 106 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 107 - 108 - 109 - 110 -==== **8. Session & Connection Management** ==== 111 - 112 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 113 - 114 -* //How are connections initiated, authenticated, resumed, and kept alive?// 115 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 116 - 117 - 118 - 119 -==== **9. Content Addressing** ==== 120 - 121 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 122 - 123 -* //How is data addressed and verified by content, not location?// 124 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 125 - 126 - 127 - 128 -==== **10. P2P Connectivity** ==== 129 - 130 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 131 - 132 -* //How can two peers connect directly across networks, firewalls, and NATs?// 133 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 134 - 135 - 136 - 137 -==== **11. Session & Connection Management** ==== 138 - 139 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 140 - 141 -* //How are connections initiated, authenticated, resumed, and kept alive?// 142 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 143 - 144 - 145 - 146 -==== **12. Message Format & Serialization** ==== 147 - 148 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 149 - 150 -* //How is data encoded, structured, and made interoperable between peers?// 151 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 152 - 153 - 154 - 155 -==== **13. File / Blob Synchronization** ==== 156 - 157 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 158 - 159 -//How are large objects transferred and deduplicated efficiently across peers?// 160 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 161 - 162 - 163 -==== **14. Local Storage & Processing Primitives** ==== 164 - 165 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 166 - 167 -* //How do nodes persist, index, and process data locally—without external servers?// 168 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 169 - 170 - 171 - 172 -==== **15. Crash Resilience & Abortability** ==== 173 - 174 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 175 - 176 -* //How do nodes recover and maintain correctness under failure?// 177 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 178 - 179 - 180 - 181 - 182 -== Distributed Network Types == 183 - 184 - 185 -[[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 186 - 187 - 188 - 189 -))) 190 - 191 - 192 - 193 - 194 -((( 195 -== Overview of P4P Networks == 196 - 197 197 {{include reference="Projects.WebHome"/}} 198 -))) 199 - 200 - 201 -)))
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