Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 34.1
edited by Zenna Elfen
on 2026/01/05 19:50
on 2026/01/05 19:50
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To version 13.1
edited by Zenna Elfen
on 2025/11/24 11:47
on 2025/11/24 11:47
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... ... @@ -1,185 +1,82 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 11 12 12 13 13 14 14 15 -== Building Blocks of P4P Networks == 16 16 17 17 18 -(% class="col-xs-12 col-sm-5" %) 19 -((( 20 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 21 -))) 22 22 15 +== Building Blocks of P4P Networks == 23 23 24 24 25 - 26 - 27 - 28 -(% class="col-xs-12 col-sm-5" %) 18 +(% class="box" %) 29 29 ((( 30 -{{box title="==== Contents ==== 31 - 32 -====== ======"}} 33 -{{toc depth="5"/}} 34 -{{/box}} 20 +Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 35 35 ))) 36 36 23 +To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks. 37 37 38 38 26 +##### 9. **Data Synchronization** 39 39 40 - 41 -(% class="row" %) 42 -((( 43 -(% class="col-xs-12 col-sm-8" %) 44 -((( 45 -==== **1. Data Synchronization** ==== 46 - 47 47 > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 48 48 49 - *//How do peers detect differences and synchronize state?//50 - *Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol30 +- _How do peers detect differences and synchronize state?_ 31 +- Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 51 51 33 +*Relevant links or documentation:* 52 52 53 53 54 - ====**2. Collaborative Data Structures & Conflict Resolution**====36 +##### 10. **Collaborative Data Structures & Conflict Resolution** 55 55 56 56 > This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 57 57 58 - *//How do peers collaboratively change shared data and merge conflicts?//59 - *Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext40 +- _How do peers collaboratively change shared data and merge conflicts?_ 41 +- Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 60 60 43 +*Relevant links or documentation:* 61 61 62 62 63 - ====**3. Data Storage & Replication**====46 +##### 11. **Data Storage & Replication** 64 64 65 65 > This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 66 66 67 - *//How is data persisted locally and replicated between peers?//68 - *Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage50 +- _How is data persisted locally and replicated between peers?_ 51 +- Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 69 69 53 +*Relevant links or documentation:* 70 70 55 +##### 12. **Peer & Content Discovery** 71 71 72 -==== **4. Peer & Content Discovery** ==== 73 - 74 74 > Discovery occurs in two phases: 75 75 > 1. **Peer Discovery** → finding _any_ nodes 76 76 > 2. **Topic Discovery** → finding _relevant_ nodes or resources 77 77 > These mechanisms enable decentralized bootstrapping and interest-based overlays. 78 78 79 -* //How do peers find each other, and how do they discover content in the network?// 80 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 81 81 63 +- _How do peers find each other, and how do they discover content in the network?_ 64 +- Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 82 82 66 +*Relevant links or documentation:* 83 83 84 - ====**5. Identity & Trust**====68 +##### 13. **Identity & Trust** 85 85 86 86 > Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 87 87 88 - *//How peers identify themselves, authenticate, and establish trustworthy relationships?//89 - *Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs72 +- _How peers identify themselves, authenticate, and establish trustworthy relationships?_ 73 +- Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 90 90 91 91 92 92 93 -==== **6. Transport Layer** ==== 94 94 95 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 96 96 97 -* //How do peers establish end-to-end byte streams and reliable delivery?// 98 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 99 99 100 - 101 - 102 -==== **7. Underlying Transport (Physical/Link Layer)** ==== 103 - 104 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 105 - 106 -* //How does data move across the medium?// 107 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 108 - 109 - 110 - 111 -==== **8. Session & Connection Management** ==== 112 - 113 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 114 - 115 -* //How are connections initiated, authenticated, resumed, and kept alive?// 116 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 117 - 118 - 119 - 120 -==== **9. Content Addressing** ==== 121 - 122 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 123 - 124 -* //How is data addressed and verified by content, not location?// 125 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 126 - 127 - 128 - 129 -==== **10. P2P Connectivity** ==== 130 - 131 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 132 - 133 -* //How can two peers connect directly across networks, firewalls, and NATs?// 134 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 135 - 136 - 137 - 138 -==== **11. Session & Connection Management** ==== 139 - 140 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 141 - 142 -* //How are connections initiated, authenticated, resumed, and kept alive?// 143 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 144 - 145 - 146 - 147 -==== **12. Message Format & Serialization** ==== 148 - 149 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 150 - 151 -* //How is data encoded, structured, and made interoperable between peers?// 152 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 153 - 154 - 155 - 156 -==== **13. File / Blob Synchronization** ==== 157 - 158 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 159 - 160 -//How are large objects transferred and deduplicated efficiently across peers?// 161 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 162 - 163 - 164 -==== **14. Local Storage & Processing Primitives** ==== 165 - 166 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 167 - 168 -* //How do nodes persist, index, and process data locally—without external servers?// 169 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 170 - 171 - 172 - 173 -==== **15. Crash Resilience & Abortability** ==== 174 - 175 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 176 - 177 -* //How do nodes recover and maintain correctness under failure?// 178 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 179 - 180 - 181 - 182 - 183 183 == Distributed Network Types == 184 184 185 185 ... ... @@ -186,18 +186,7 @@ 186 186 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 187 187 188 188 189 - 190 -))) 191 191 192 - 193 - 194 - 195 - 196 -((( 197 197 == Overview of P4P Networks == 198 198 199 199 {{include reference="Projects.WebHome"/}} 200 -))) 201 - 202 - 203 -)))