Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 38.1
edited by Zenna Elfen
on 2026/01/05 19:54
on 2026/01/05 19:54
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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... ... @@ -1,36 +1,30 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 -(% class="box" %) 12 -((( 13 -== Building Blocks of P4P Networks == 14 14 15 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 16 -))) 17 17 18 18 19 -(% class="col-xs-12 col-sm-6" %) 20 -((( 21 -{{box title="==== Contents ==== 22 22 23 -====== ======"}} 24 -{{toc depth="5"/}} 25 -{{/box}} 26 -))) 27 27 28 28 29 29 30 30 16 + 17 + 18 + 19 +== Building Blocks of P4P Networks == 20 + 21 + 22 +(% class="box" %) 31 31 ((( 32 -==== ==== 24 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 25 +))) 33 33 27 + 34 34 ==== **1. Data Synchronization** ==== 35 35 36 36 > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. ... ... @@ -78,92 +78,77 @@ 78 78 * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 79 79 80 80 81 - 82 82 ==== **6. Transport Layer** ==== 83 83 84 84 > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 85 85 86 -* //How do peers establish end-to-end byte streams and reliable delivery?//79 +* How do peers establish end-to-end byte streams and reliable delivery? 87 87 * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 88 88 89 89 90 - 91 91 ==== **7. Underlying Transport (Physical/Link Layer)** ==== 92 92 93 93 > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 94 94 95 -* //How does data move across the medium?//87 +* How does data move across the medium? 96 96 * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 97 97 98 - 99 - 100 100 ==== **8. Session & Connection Management** ==== 101 101 102 102 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 103 103 104 -* //How are connections initiated, authenticated, resumed, and kept alive?//94 +* How are connections initiated, authenticated, resumed, and kept alive? 105 105 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 106 106 107 107 108 - 109 109 ==== **9. Content Addressing** ==== 110 110 111 111 > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 112 112 113 -* //How is data addressed and verified by content, not location?//102 +* How is data addressed and verified by content, not location? 114 114 * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 115 115 116 - 117 - 118 118 ==== **10. P2P Connectivity** ==== 119 119 120 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 121 121 122 -* //How can two peers connect directly across networks, firewalls, and NATs?//109 +* How can two peers connect directly across networks, firewalls, and NATs? 123 123 * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 124 124 125 - 126 - 127 127 ==== **11. Session & Connection Management** ==== 128 128 129 129 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 130 130 131 -* //How are connections initiated, authenticated, resumed, and kept alive?//116 +* How are connections initiated, authenticated, resumed, and kept alive? 132 132 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 133 133 134 - 135 - 136 136 ==== **12. Message Format & Serialization** ==== 137 137 138 138 > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 139 139 140 -* //How is data encoded, structured, and made interoperable between peers?//123 +* How is data encoded, structured, and made interoperable between peers? 141 141 * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 142 142 143 - 144 - 145 145 ==== **13. File / Blob Synchronization** ==== 146 146 147 147 > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 148 148 149 - //How are large objects transferred and deduplicated efficiently across peers?//130 +How are large objects transferred and deduplicated efficiently across peers? 150 150 Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 151 151 152 - 153 153 ==== **14. Local Storage & Processing Primitives** ==== 154 154 155 155 > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 156 156 157 -* //How do nodes persist, index, and process data locally—without external servers?//137 +* How do nodes persist, index, and process data locally—without external servers? 158 158 * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 159 159 160 160 161 - 162 162 ==== **15. Crash Resilience & Abortability** ==== 163 163 164 164 > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 165 165 166 -* //How do nodes recover and maintain correctness under failure?//145 +* How do nodes recover and maintain correctness under failure? 167 167 * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 168 168 169 169 ... ... @@ -174,17 +174,8 @@ 174 174 175 175 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 176 176 177 -== == 178 178 157 + 179 179 == Overview of P4P Networks == 180 180 181 181 {{include reference="Projects.WebHome"/}} 182 -))) 183 - 184 - 185 - 186 - 187 - 188 - 189 - 190 -~)~)~)