Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 39.1
edited by Zenna Elfen
on 2026/01/05 19:55
on 2026/01/05 19:55
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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... ... @@ -1,38 +1,30 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 -(% class="col-xs-12 col-sm-5" %) 12 -((( 13 -== Building Blocks of P4P Networks == 14 14 15 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 16 -))) 17 17 18 18 19 19 20 20 21 -(% class="col-xs-12 col-sm-5" %) 22 -((( 23 -{{box title="==== Contents ==== 24 24 25 -====== ======"}} 26 -{{toc depth="5"/}} 27 -{{/box}} 28 -))) 29 29 30 30 31 31 32 32 18 + 19 +== Building Blocks of P4P Networks == 20 + 21 + 22 +(% class="box" %) 33 33 ((( 34 -==== ==== 24 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 25 +))) 35 35 27 + 36 36 ==== **1. Data Synchronization** ==== 37 37 38 38 > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. ... ... @@ -80,92 +80,77 @@ 80 80 * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 81 81 82 82 83 - 84 84 ==== **6. Transport Layer** ==== 85 85 86 86 > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 87 87 88 -* //How do peers establish end-to-end byte streams and reliable delivery?//79 +* How do peers establish end-to-end byte streams and reliable delivery? 89 89 * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 90 90 91 91 92 - 93 93 ==== **7. Underlying Transport (Physical/Link Layer)** ==== 94 94 95 95 > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 96 96 97 -* //How does data move across the medium?//87 +* How does data move across the medium? 98 98 * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 99 99 100 - 101 - 102 102 ==== **8. Session & Connection Management** ==== 103 103 104 104 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 105 105 106 -* //How are connections initiated, authenticated, resumed, and kept alive?//94 +* How are connections initiated, authenticated, resumed, and kept alive? 107 107 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 108 108 109 109 110 - 111 111 ==== **9. Content Addressing** ==== 112 112 113 113 > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 114 114 115 -* //How is data addressed and verified by content, not location?//102 +* How is data addressed and verified by content, not location? 116 116 * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 117 117 118 - 119 - 120 120 ==== **10. P2P Connectivity** ==== 121 121 122 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 123 123 124 -* //How can two peers connect directly across networks, firewalls, and NATs?//109 +* How can two peers connect directly across networks, firewalls, and NATs? 125 125 * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 126 126 127 - 128 - 129 129 ==== **11. Session & Connection Management** ==== 130 130 131 131 > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 132 132 133 -* //How are connections initiated, authenticated, resumed, and kept alive?//116 +* How are connections initiated, authenticated, resumed, and kept alive? 134 134 * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 135 135 136 - 137 - 138 138 ==== **12. Message Format & Serialization** ==== 139 139 140 140 > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 141 141 142 -* //How is data encoded, structured, and made interoperable between peers?//123 +* How is data encoded, structured, and made interoperable between peers? 143 143 * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 144 144 145 - 146 - 147 147 ==== **13. File / Blob Synchronization** ==== 148 148 149 149 > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 150 150 151 - //How are large objects transferred and deduplicated efficiently across peers?//130 +How are large objects transferred and deduplicated efficiently across peers? 152 152 Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 153 153 154 - 155 155 ==== **14. Local Storage & Processing Primitives** ==== 156 156 157 157 > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 158 158 159 -* //How do nodes persist, index, and process data locally—without external servers?//137 +* How do nodes persist, index, and process data locally—without external servers? 160 160 * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 161 161 162 162 163 - 164 164 ==== **15. Crash Resilience & Abortability** ==== 165 165 166 166 > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 167 167 168 -* //How do nodes recover and maintain correctness under failure?//145 +* How do nodes recover and maintain correctness under failure? 169 169 * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 170 170 171 171 ... ... @@ -176,17 +176,8 @@ 176 176 177 177 [[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 178 178 179 -== == 180 180 157 + 181 181 == Overview of P4P Networks == 182 182 183 183 {{include reference="Projects.WebHome"/}} 184 -))) 185 - 186 - 187 - 188 - 189 - 190 - 191 - 192 -~)~)~)