Changes for page Networks

Last modified by Zenna Elfen on 2026/01/05 21:51

From version 42.1
edited by Zenna Elfen
on 2026/01/05 20:00
Change comment: There is no comment for this version
To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,19 +1,11 @@
1 -(% class="jumbotron" %)
1 +(% class="box" %)
2 2  (((
3 -(% class="container" %)
4 -(((
5 -= Peer-for-Peer Networks =
3 +This page contains an overview of all P4P Networks in this wiki and their building blocks.
6 6  
7 -P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures.
5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]].
8 8  )))
9 -)))
10 10  
11 11  
12 -(% class="col-xs-12 col-sm-4" %)
13 -(((
14 -{{box title=" **Contents**"}}
15 -{{toc depth="5"/}}
16 -{{/box}}
17 17  
18 18  
19 19  
... ... @@ -20,20 +20,19 @@
20 20  
21 21  
22 22  
23 -(% class="col-xs-12 col-sm-6" %)
24 -(((
25 -== Building Blocks of P4P Networks ==
26 26  
27 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
28 28  
29 29  
30 30  
19 +== Building Blocks of P4P Networks ==
31 31  
32 32  
33 -(% class="col-xs-12 col-sm-14" %)
22 +(% class="box" %)
34 34  (((
35 -
24 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].
25 +)))
36 36  
27 +
37 37  ==== **1. Data Synchronization** ====
38 38  
39 39  > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics.
... ... @@ -81,92 +81,77 @@
81 81  * Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs
82 82  
83 83  
84 -
85 85  ==== **6. Transport Layer** ====
86 86  
87 87  > This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions.
88 88  
89 -* //How do peers establish end-to-end byte streams and reliable delivery?//
79 +* How do peers establish end-to-end byte streams and reliable delivery?
90 90  * Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack
91 91  
92 92  
93 -
94 94  ==== **7. Underlying Transport (Physical/Link Layer)** ====
95 95  
96 96  > Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections.
97 97  
98 -* //How does data move across the medium?//
87 +* How does data move across the medium?
99 99  * Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS
100 100  
101 -
102 -
103 103  ==== **8. Session & Connection Management** ====
104 104  
105 105  > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks.
106 106  
107 -* //How are connections initiated, authenticated, resumed, and kept alive?//
94 +* How are connections initiated, authenticated, resumed, and kept alive?
108 108  * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
109 109  
110 110  
111 -
112 112  ==== **9. Content Addressing** ====
113 113  
114 114  > Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems.
115 115  
116 -* //How is data addressed and verified by content, not location?//
102 +* How is data addressed and verified by content, not location?
117 117  * Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN)
118 118  
119 -
120 -
121 121  ==== **10. P2P Connectivity** ====
122 122  
123 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 
107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other.
124 124  
125 -* //How can two peers connect directly across networks, firewalls, and NATs?//
109 +* How can two peers connect directly across networks, firewalls, and NATs?
126 126  * Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP
127 127  
128 -
129 -
130 130  ==== **11. Session & Connection Management** ====
131 131  
132 132  > Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation.
133 133  
134 -* //How are connections initiated, authenticated, resumed, and kept alive?//
116 +* How are connections initiated, authenticated, resumed, and kept alive?
135 135  * Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets
136 136  
137 -
138 -
139 139  ==== **12. Message Format & Serialization** ====
140 140  
141 141  > Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data.
142 142  
143 -* //How is data encoded, structured, and made interoperable between peers?//
123 +* How is data encoded, structured, and made interoperable between peers?
144 144  * Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers
145 145  
146 -
147 -
148 148  ==== **13. File / Blob Synchronization** ====
149 149  
150 150  > Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases.
151 151  
152 -//How are large objects transferred and deduplicated efficiently across peers?//
130 +How are large objects transferred and deduplicated efficiently across peers?
153 153  Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers
154 154  
155 -
156 156  ==== **14. Local Storage & Processing Primitives** ====
157 157  
158 158  > Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay.
159 159  
160 -* //How do nodes persist, index, and process data locally—without external servers?//
137 +* How do nodes persist, index, and process data locally—without external servers?
161 161  * Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries
162 162  
163 163  
164 -
165 165  ==== **15. Crash Resilience & Abortability** ====
166 166  
167 167  > Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation.
168 168  
169 -* //How do nodes recover and maintain correctness under failure?//
145 +* How do nodes recover and maintain correctness under failure?
170 170  * Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences
171 171  
172 172  
... ... @@ -182,13 +182,3 @@
182 182  == Overview of P4P Networks ==
183 183  
184 184  {{include reference="Projects.WebHome"/}}
185 -)))
186 -
187 -
188 -
189 -
190 -
191 -
192 -
193 -~)~)~)
194 -)))