Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 45.1
edited by Zenna Elfen
on 2026/01/05 20:02
on 2026/01/05 20:02
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To version 14.1
edited by Zenna Elfen
on 2025/11/24 11:48
on 2025/11/24 11:48
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... ... @@ -1,12 +1,9 @@ 1 -(% class=" jumbotron" %)1 +(% class="box" %) 2 2 ((( 3 -(% class="container" %) 4 -((( 5 -= Peer-for-Peer Networks = 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 6 6 7 - P4P, shortfor Peer-4-Peer (which inturn isshortforPeer-for-Peer)area family of networks which buildon principles of local-first, peer-2-peer,open-source, routing agnostic (offline-first) and mutual-aid principles.Theaboveis a lot of termswhich inand of themselvescarryalotofmeaning, yetwhen combinedtheyenablecensorship-resistant, resilient andadaptive, sustainable and energy-efficient communicationinfrastructures.5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 8 8 ))) 9 -))) 10 10 11 11 12 12 ... ... @@ -14,170 +14,74 @@ 14 14 15 15 16 16 17 -(% class="row" %) 18 -((( 19 -(% class="col-xs-12 col-sm-4" %) 20 -((( 21 -{{box title=" **Contents**"}} 22 -{{toc depth="5"/}} 23 -{{/box}} 24 24 25 -))) 26 26 27 27 17 +== Building Blocks of P4P Networks == 28 28 29 29 30 -(% class=" col-xs-12 col-sm-8" %)20 +(% class="box" %) 31 31 ((( 32 -== Building Blocks of P4P Networks == 33 - 34 -To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 22 +Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 35 35 ))) 36 36 25 +To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks. 37 37 38 38 39 -(% class="col-xs-12 col-sm-8" %) 40 -((( 41 - 28 +==== **Data Synchronization** ==== 42 42 43 -==== **1. Data Synchronization** ==== 44 - 45 45 > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 46 46 47 - *//How do peers detect differences and synchronize state?//48 - *Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol32 +- _How do peers detect differences and synchronize state?_ 33 +- Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 49 49 35 +*Relevant links or documentation:* 50 50 51 51 52 -==== ** 2.Collaborative Data Structures & Conflict Resolution** ====38 +==== **Collaborative Data Structures & Conflict Resolution** ==== 53 53 54 54 > This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 55 55 56 - *//How do peers collaboratively change shared data and merge conflicts?//57 - *Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext42 +- _How do peers collaboratively change shared data and merge conflicts?_ 43 +- Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 58 58 45 +*Relevant links or documentation:* 59 59 60 60 61 -==== ** 3.Data Storage & Replication** ====48 +==== **Data Storage & Replication** ==== 62 62 63 63 > This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 64 64 65 - *//How is data persisted locally and replicated between peers?//66 - *Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage52 +- _How is data persisted locally and replicated between peers?_ 53 +- Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 67 67 55 +*Relevant links or documentation:* 68 68 57 +==== **Peer & Content Discovery** ==== 69 69 70 -==== **4. Peer & Content Discovery** ==== 71 - 72 72 > Discovery occurs in two phases: 73 73 > 1. **Peer Discovery** → finding _any_ nodes 74 74 > 2. **Topic Discovery** → finding _relevant_ nodes or resources 75 75 > These mechanisms enable decentralized bootstrapping and interest-based overlays. 76 76 77 -* //How do peers find each other, and how do they discover content in the network?// 78 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 79 79 65 +- _How do peers find each other, and how do they discover content in the network?_ 66 +- Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 80 80 68 +*Relevant links or documentation:* 81 81 82 - ====**5.Identity & Trust**====70 +# **Identity & Trust** 83 83 84 84 > Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 85 85 86 - *//How peers identify themselves, authenticate, and establish trustworthy relationships?//87 - *Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs74 +- _How peers identify themselves, authenticate, and establish trustworthy relationships?_ 75 +- Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 88 88 89 89 90 90 91 -==== **6. Transport Layer** ==== 92 92 93 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 94 94 95 -* //How do peers establish end-to-end byte streams and reliable delivery?// 96 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 97 97 98 - 99 - 100 -==== **7. Underlying Transport (Physical/Link Layer)** ==== 101 - 102 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 103 - 104 -* //How does data move across the medium?// 105 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 106 - 107 - 108 - 109 -==== **8. Session & Connection Management** ==== 110 - 111 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 112 - 113 -* //How are connections initiated, authenticated, resumed, and kept alive?// 114 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 115 - 116 - 117 - 118 -==== **9. Content Addressing** ==== 119 - 120 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 121 - 122 -* //How is data addressed and verified by content, not location?// 123 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 124 - 125 - 126 - 127 -==== **10. P2P Connectivity** ==== 128 - 129 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 130 - 131 -* //How can two peers connect directly across networks, firewalls, and NATs?// 132 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 133 - 134 - 135 - 136 -==== **11. Session & Connection Management** ==== 137 - 138 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 139 - 140 -* //How are connections initiated, authenticated, resumed, and kept alive?// 141 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 142 - 143 - 144 - 145 -==== **12. Message Format & Serialization** ==== 146 - 147 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 148 - 149 -* //How is data encoded, structured, and made interoperable between peers?// 150 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 151 - 152 - 153 - 154 -==== **13. File / Blob Synchronization** ==== 155 - 156 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 157 - 158 -//How are large objects transferred and deduplicated efficiently across peers?// 159 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 160 - 161 - 162 -==== **14. Local Storage & Processing Primitives** ==== 163 - 164 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 165 - 166 -* //How do nodes persist, index, and process data locally—without external servers?// 167 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 168 - 169 - 170 - 171 -==== **15. Crash Resilience & Abortability** ==== 172 - 173 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 174 - 175 -* //How do nodes recover and maintain correctness under failure?// 176 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 177 - 178 - 179 - 180 - 181 181 == Distributed Network Types == 182 182 183 183 ... ... @@ -188,15 +188,3 @@ 188 188 == Overview of P4P Networks == 189 189 190 190 {{include reference="Projects.WebHome"/}} 191 -))) 192 - 193 - 194 - 195 - 196 - 197 - 198 - 199 -~)~)~) 200 -))) 201 -))) 202 -)))