Changes for page Networks
Last modified by Zenna Elfen on 2026/01/05 21:51
From version 7.1
edited by Zenna Elfen
on 2025/11/23 22:45
on 2025/11/23 22:45
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To version 40.1
edited by Zenna Elfen
on 2026/01/05 19:55
on 2026/01/05 19:55
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... ... @@ -1,9 +1,19 @@ 1 -(% class="bo x" %)1 +(% class="jumbotron" %) 2 2 ((( 3 -This page contains an overview of all P4P Networks in this wiki. You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 3 +(% class="container" %) 4 +((( 5 += Peer-for-Peer Networks = 6 + 7 +P4P, short for Peer-4-Peer (which in turn is short for Peer-for-Peer) are a family of networks which build on principles of local-first, peer-2-peer, open-source, routing agnostic (offline-first) and mutual-aid principles. The above is a lot of terms which in and of themselves carry a lot of meaning, yet when combined they enable censorship-resistant, resilient and adaptive, sustainable and energy-efficient communication infrastructures. 4 4 ))) 9 +))) 5 5 11 +(% class="col-xs-12 col-sm-6" %) 12 +((( 13 +== Building Blocks of P4P Networks == 6 6 15 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 16 +))) 7 7 8 8 9 9 ... ... @@ -10,10 +10,175 @@ 10 10 11 11 12 12 23 +(% class="col-xs-12 col-sm-6" %) 24 +((( 25 +{{box title="==== Contents ==== 13 13 27 +====== ======"}} 28 +{{toc depth="5"/}} 29 +{{/box}} 30 +))) 14 14 15 15 16 16 17 17 35 +((( 36 +==== ==== 18 18 38 +==== **1. Data Synchronization** ==== 39 + 40 +> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 41 + 42 +* //How do peers detect differences and synchronize state?// 43 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 44 + 45 + 46 + 47 +==== **2. Collaborative Data Structures & Conflict Resolution** ==== 48 + 49 +> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 50 + 51 +* //How do peers collaboratively change shared data and merge conflicts?// 52 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 53 + 54 + 55 + 56 +==== **3. Data Storage & Replication** ==== 57 + 58 +> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 59 + 60 +* //How is data persisted locally and replicated between peers?// 61 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 62 + 63 + 64 + 65 +==== **4. Peer & Content Discovery** ==== 66 + 67 +> Discovery occurs in two phases: 68 +> 1. **Peer Discovery** → finding _any_ nodes 69 +> 2. **Topic Discovery** → finding _relevant_ nodes or resources 70 +> These mechanisms enable decentralized bootstrapping and interest-based overlays. 71 + 72 +* //How do peers find each other, and how do they discover content in the network?// 73 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 74 + 75 + 76 + 77 +==== **5. Identity & Trust** ==== 78 + 79 +> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 80 + 81 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 82 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 83 + 84 + 85 + 86 +==== **6. Transport Layer** ==== 87 + 88 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 89 + 90 +* //How do peers establish end-to-end byte streams and reliable delivery?// 91 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 92 + 93 + 94 + 95 +==== **7. Underlying Transport (Physical/Link Layer)** ==== 96 + 97 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 98 + 99 +* //How does data move across the medium?// 100 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 101 + 102 + 103 + 104 +==== **8. Session & Connection Management** ==== 105 + 106 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 107 + 108 +* //How are connections initiated, authenticated, resumed, and kept alive?// 109 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 110 + 111 + 112 + 113 +==== **9. Content Addressing** ==== 114 + 115 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 116 + 117 +* //How is data addressed and verified by content, not location?// 118 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 119 + 120 + 121 + 122 +==== **10. P2P Connectivity** ==== 123 + 124 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 125 + 126 +* //How can two peers connect directly across networks, firewalls, and NATs?// 127 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 128 + 129 + 130 + 131 +==== **11. Session & Connection Management** ==== 132 + 133 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 134 + 135 +* //How are connections initiated, authenticated, resumed, and kept alive?// 136 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 137 + 138 + 139 + 140 +==== **12. Message Format & Serialization** ==== 141 + 142 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 143 + 144 +* //How is data encoded, structured, and made interoperable between peers?// 145 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 146 + 147 + 148 + 149 +==== **13. File / Blob Synchronization** ==== 150 + 151 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 152 + 153 +//How are large objects transferred and deduplicated efficiently across peers?// 154 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 155 + 156 + 157 +==== **14. Local Storage & Processing Primitives** ==== 158 + 159 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 160 + 161 +* //How do nodes persist, index, and process data locally—without external servers?// 162 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 163 + 164 + 165 + 166 +==== **15. Crash Resilience & Abortability** ==== 167 + 168 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 169 + 170 +* //How do nodes recover and maintain correctness under failure?// 171 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 172 + 173 + 174 + 175 + 176 +== Distributed Network Types == 177 + 178 + 179 +[[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 180 + 181 +== == 182 + 183 +== Overview of P4P Networks == 184 + 19 19 {{include reference="Projects.WebHome"/}} 186 +))) 187 + 188 + 189 + 190 + 191 + 192 + 193 + 194 +~)~)~)
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